package Submarine;
import javax.swing.*;
import java.util.Random;
/** 侦察潜艇 */
public class ObserveSubmarine extends SeaObject implements EnemyScore{
    public ObserveSubmarine(){
        super(63,19);
    }

    @Override
    public void move(){
        x+=speed;
    }

    public ImageIcon getImage(){
        return Images.obsersubm;
    }

    public int getScore(){return 10;}
}


















